Zama

Zama is an abstract strategy game about territory control and bidding.  The players try to capture hexes to enclose triangles on the board.  The player who captures the triangles most efficiently wins.

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Zama Screenshot

Rules

At the start of the game, both players have 19 stones.  A player’s turn is comprised of placing stones on the board or passing.

To place stones, click on a hex.  You can place multiple stones by clicking and dragging.  To pass, click on the stone pile of your colour.

Any number of stones may be placed on empty hexes.  If a hex is occupied by the enemy, you must place a greater number of stones than is already there.  In addition, you may reinforce a hex that you own with additional stones.  You do not have to place any stones and may pass whenever you desire.

When both players pass consecutively, the game ends.  At the end of the game, the triangles that are surrounded by a player give score to that player.  Each surrounded triangle is worth 4 points.  Also, if you have any remaining stones, they are worth 1 point each.

Thanks

Special thanks to Mat and David for helping me playtest this.  I couldn’t have made this game without their help.

The makers of the following libraries:

SDL
SDL_mixer
SDL_Image
FreeType

Sound effects were taken from www.freesound.org and are licensed under Creative Commons Sampling Plus 1.0 license.  See http://www.freesound.org/legal.php for details.  The following freesound contributors had their effects used:

vitriolix
lostchocolatelab
tigersound
jobro

The text font was downloaded from www.aenigmafonts.com

Legal

This game is licensed under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported license.  See http://creativecommons.org/licenses/by-nc-nd/3.0/ for human readable form.  Read http://creativecommons.org/licenses/by-nc-nd/3.0/legalcode for a lawyer-readable text and the specific terms of the license.

If you re-distribute the game, you have to clearly indicate that it may be found at www.indiebird.com.