Why am I Hopping Around Like a Bunny on Speed?
I suspect that most people who read this blog have noticed that I’m a bit more hyper that usual. What happened? This guy:
(Strong Language Warning)
I suspect that most people who read this blog have noticed that I’m a bit more hyper that usual. What happened? This guy:
(Strong Language Warning)
March 7th, 2010 at 8:07 pm
That explains it hehe.
To be honest that video hyped me too… I should have done stuff like that years ago, specially a website displaying my work like yours does….
March 7th, 2010 at 8:38 pm
It’s not too late. =) Do you have Twitter, Facebook?
Remember what I said about 50% of effort going towards marketing? I lied – it’s probably 75%. That’s how the game is played now. Find every place online where people talk about games and become a part of the discussion.
March 8th, 2010 at 8:52 am
No i have nothing of that sort haha. Looks like i’m behind the game, but i’ll catch up. So what’s next after Attack of the Paper Zombies ? Pretty cool game btw!
March 8th, 2010 at 5:55 pm
I’m not 100% sure yet. One idea is to try a democratically designed game – people vote on features.
What are you working on?
March 8th, 2010 at 6:42 pm
Interesting concept… Like the master of orion 3 developers handled their design hehe.
Currently i’m doing research on assembly optimizations. Old school ones such as the 8086 and so on so I can read and understand Michael Abrash’s assembly books. After that I’m not really sure…
March 9th, 2010 at 8:27 am
Hopefully it goes better than MOO3 =).
Are you just studying assembly for fun or work? I don’t see much need for it in indie development, to be honest. Am I wrong?
March 9th, 2010 at 9:53 am
For fun really. But who knows, it could end up in my games sometime. I`m studying this also because I’m planning to eventually start learning shaders and having a good assembly optmization background helps with that. Maybe it won`t when I get there ahha. but regardless it`s something i`m enjoying learning.