I was showing the game to a friend a few weeks ago and he commented that the aliens should have some sort of effect when they die.
Continue reading for more pictures of the new effect and how I made it.
This is something that I struggled with quite a while. For those of you who played the earliest versions of Infested Planet, you’ll remember that there was a red puff that the aliens emitted. Unfortunately it was too slow – each puff was a dynamic particle system.
It was especially bad if a bomb killed a bunch of aliens at once, so I changed the effect to pink alien bits flying off. That solved the speed problem and it looked great with explosions, but individual marine weapons felt a bit anaemic as a result.
Finally, I decided to make each alien death throw out some sort of effect, but I also wanted it to be quick. My solution – I cooked up a particle explosion in Blender and rendered it a sprite. I get my particle system with 10000 particles and it’s quick!
This and more goodies will be in the next patch. Expect it sometime in August.