Archive for January, 2010

State of the Union

Thursday, January 21st, 2010

I haven’t posted an update in a while – with good reason.  I’m busy putting the finishing touches on the game, but there aren’t many flashy things to show.  It’s just a process of gradual improvement, working on things like tutorials and user interface.  The testing is going quite well and I’m pleased by people’s [...]

Indie Games Manifesto

Friday, January 1st, 2010

The IndieGames blog has put up a manifesto by Ed McMillen that has sparked some interesting discussion.  One point that seems to have resonated was 12. Grow up.  I’ve been thinking a lot about this recently – how can games reflect the breadth of experience that’s to be found in the world?  I like shooting [...]