Archive for May, 2009

Prototyping the Zombie Apocalypse

Tuesday, May 19th, 2009

I’ve been tinkering with the game, adding things and seeing how they work out.  The game is not in the fun zone yet, but there are glimmers.  I think that if I work at it more, I can get it there in a week or two.  Just so you get a sense of the progress, [...]

It’s not fun yet

Monday, May 11th, 2009

I’ve been working on the game over the last couple of weekends.  It’s come a long way, but there’s a big problem. It’s just not fun yet. Right now, the game experience is rather flat.  The player fends off crowds of zombies, but there isn’t much tension in the game.  I need to think of [...]