Archive for July, 2008

Andromeda Postmortem

Monday, July 28th, 2008

Now that Andromeda is complete, it’s time to look back on the seven days of development and think about what could be improved.  Overall, I feel pretty good about the game.  It’s my first seven day project, and though it has some serious flaws I think that the game is fun.  Even after it’s done, [...]

Andromeda videos

Thursday, July 17th, 2008

I’ve captured some footage of Andromeda with fraps and put it up on YouTube.  Hopefully, this gives a sense of what the game looks like in motion. More videos below the break.

And on the seventh day…

Wednesday, July 16th, 2008

ANDROMEDA! Get Andromeda here.  If you want to run in fullscreen mode, run the included .bat file. Andromeda is a seven-day game that I made recently.  Since it was created in seven days, it still has some rough edges.  Even so, sometimes I catch myself playing it just for fun and not to test something [...]

In the beginning there was the WordPress

Tuesday, July 15th, 2008

Hello fellow ‘Net denizens, and welcome to my nascent blog.  I plan on using this space as a platform for showcasing my projects and commenting on gaming and game development.  I’m pretty new at this blog thing, so I’ll have to learn as I go along.  Hopefully, no-body’s computer is exploded as a result. I have a [...]