Archive for the 'Projects' Category

Announcing My New Game: Infested Planet

Sunday, July 4th, 2010

Here it is! My next game is called Infested Planet.  It’s an innovative real time strategy game where you face a humongous horde of mutating aliens with just 5 marines. After the release of Attack of the Paper Zombies, there were things that I felt were unfinished.  There were features that I wanted to add, but didn’t [...]

Secret Awesome Stuff Week

Monday, June 28th, 2010

I declare this week the “Secret Awesome Stuff” week to commemorate me being able to talk about my current project. It’s been quite annoying to me that I have to keep things under wraps for so long.  A lot of times I want to talk about the game, but I can’t because I haven’t revealed [...]

Power to the People: Episode 1 is Out

Thursday, April 8th, 2010

Go to to the Power to the People page to see what I’ve cooked up over the last few weeks.  I’ve implemented the following suggestions from people: Stalin Zombie A very Russian man A demented king A creepy doppelgänger Three blue balls Baseball bat Fire spirits (no chair yet, sorry) The game is still rough, but it has [...]

Power to the People Gets Drinks

Tuesday, April 6th, 2010

Today I coded in pick-uppable items into Power to the People.  Check out the yummy red potions

Power to the People: Episode 1 Close To Being Done

Monday, April 5th, 2010

I’ve been hacking like crazy at the first episode of Power to the People. The game is very rough, but making a 100% polished product is not the point.  I’m going to push it to a point where people can suggest in-game items and mechanics.  Expect a release in a couple of days.

Power to the People – Now With 100% More Stalin

Saturday, April 3rd, 2010

“Comrade Stalin! We’re being invaded by zombies!”

Power to the People Gets Zombies

Sunday, March 28th, 2010

I’ve added the first suggestion to Power to the People – the Zombie.  The zombie will be the easiest opponent to deal with;  you can easily evade it due to its slow speed.

Today is Dedicated to Power to the People

Sunday, March 28th, 2010

One big challenge with making games and having a regular job is that you have so little time to work.  I constantly feel like unrelated tasks, like cleaning the apartment, suck up time from game development. Today, I’m going to make a concentrated push to finish the first episode of Power to the People.

PttP Update

Sunday, March 21st, 2010

Got more coding done today.  I added HP bars and enemies being able to hurt you.  Here’s what I still need to add: Room graphics Collision Inventories Enemies and objects that you suggested Stalin

Sneak Peak of Power to the People Ep 1

Sunday, March 21st, 2010

I took a good bite out of PttP: Ep1 today.  Had this internal reluctance to get started, but it was delicious once I bit into it. Here’s a very early preview: It’s still very early in the project.  When I have a basic framework up, I’ll start throwing in stuff that people have suggested.